Game Mechanics Design
In a videogame the main game mechanics is the most important element. Our professional designers will work hand in hand with you to define the game mechanics that best suits your project.
Functional Design and Flux Diagramas
During the pre-production phase of your project we will completely define the structure of screens and functionality of your project. We will work together on the definition, and we’ll present flow and functional diagrams that will completely define the behavior of your videogame before starting to develop it.
Level Design
Our team of designers is experienced when it comes to designing and defining levels for your videogame, looking for interesting, addictive and ingenious approaches. In addition, the general balance of levels must present a curve of difficulty according to the type of user.
Parameter Equilibration and Game Economy
Within videogames there are many parameters that must be adjusted carefully to achieve a balance that allows the correct evolution in game, as well as extends the life time and maximizes user retention. In addition, videogames usually implement a system of virtual tokens or currencies that are related to purchases with real money. In Materia Works we take care of designing suitable economic proposals to encourage the purchase and maximize the benefits of your videogame.