Materia Works Game Studio - Game Mechanincs, Level Design and Parameter Equilibration

Game Mechanics, Level Design and Parameter Equilibration

At Materia Works we work with professional mechanical designers, who focus on making videogames fun, with an appropriate difficulty curve, a reasonable lifespan, and with a balance between the economy of the game and its monetization.

Game Mechanics Design

In a videogame the main game mechanics is the most important element. Our professional designers will work hand in hand with you to define the game mechanics that best suits your project.

Functional Design and Flux Diagramas

During the pre-production phase of your project we will completely define the structure of screens and functionality of your project. We will work together on the definition, and we’ll present flow and functional diagrams that will completely define the behavior of your videogame before starting to develop it.

Level Design

Our team of designers is experienced when it comes to designing and defining levels for your videogame, looking for interesting, addictive and ingenious approaches. In addition, the general balance of levels must present a curve of difficulty according to the type of user.

Parameter Equilibration and Game Economy

Within videogames there are many parameters that must be adjusted carefully to achieve a balance that allows the correct evolution in game, as well as extends the life time and maximizes user retention. In addition, videogames usually implement a system of virtual tokens or currencies that are related to purchases with real money. In Materia Works we take care of designing suitable economic proposals to encourage the purchase and maximize the benefits of your videogame.

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